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fredag, april 19, 2024

GFN League | 3v3 Rules

Date:

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Tournament Set-Up

§1 3v3 Search and Destroy
Each match is played by two members of each team, it is allowed with one substitute. 

§2 Substitutes

a) It is allowed to have multiple teams from the same club in the tournament
b) Players from the same club must stick to one team, can not substitute either.
c) Changing players is allowed between rounds/maps, not during a match.

§3 Platforms
All platforms are allowed as this is a cross-platform tournament (Xbox One, PlayStation 4 and PC)

§4 Match
Each match is a best out of three maps (see Map Veto below)

§5 Tie Game
If a map results in a tie, the map will be replayed with the same settings 

§6 Streaming
If you are going to Livestream your match, you’ll have to add a 3-minute delay to your stream. If not, your team will lose with a walkover. 

HOSTING

§7 Who hosts?
The team on the left side at Gamer.no match site hosts Map 1 & 3. 

§8 Activision ID
a) Each team captain adds one another through Activision ID (Your ID can be found here)

§9 Connection issue
If there is a connection related issue, please finish out the map and show proof of every affected round(s)/map(s) in a protest after the match has been completed. Proof must be in video format, show full ping bars and show the final result of that round(s)/map(s).

§10 Disconnection
a) Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill.
b) Proof must be captured and provided in the event of a dispute.
c) If a player disconnects after the first 30 seconds and/or after the first kill, the map must be continued. The missing player may be reinvited to the game. The team with the missing player may not leave the game at the conclusion of the round that the disconnect occurred. If a team fully leaves the game due to a player disconnecting they will forfeit the map in question.

§11 No show
A team can show up to a match with one player.

MAP VETO

§12 Map Pool
Arklov Peak
Azhir Cave
Gun Runner
Hackney Yard
Piccadilly
Rammaza
St. Petrograd

§13 Choosing maps
The team on the left side in the Gamer.no match site is Team A.
Communicate with each other and veto/choose maps on the match site on Gamer.no
Team A vetos one map
Team B vetos one map
Team A vetos one map
Team B vetos one map
Team B chooses the 1st map for Game 1
Team A chooses the 2nd map for Game 2
Game 3 will be played on the remaining map. 

Restricted Items

Primary Weapons

  • LMG (All)
  • M91
  • PKM
  • MG34
  • L86A2
  • Shotgun (All)
  • Model 680
  •  R9-0 Shotgun
  • 725 Origin
  • 12 Shotgun
  • Melee
  • Riot Shield

Secondary Weapons

  • Launchers (All)
  • RPG-7
  • PILA
  • JOKR
  • Strela-P

Attachments

  • Underbarrel
  • M203 40mm Concussive
  • M203 40mm Smokescreen
  • M203 40mm Recon
  • M203 40mm High-Explosive
  • M203 40mm Flash
  • M203 40mm Incendiary
  • 12 Gauge Deputy
  • Perks
  • Frangible – Wounding

Kill Streaks

  • 3 Kill
    • Personal Radar
    • Shield Turret
  • 4 Kill
    • Counter UAV
    • UAV
    • Care Package
  • 7 Kill
    • IAV
    • Sentry
    • Wheelson
  • 8 Kill
    • Emergency Airdrop
  • 10 Kill
    • White Phosphorous
  • 12 Kill
    • Advanced UAV
  • 15 Kill
    • Juggernaut

Perks

  • Perk 1
    • Overkill
  • Perk 2
    • High Alert
    • Kill Chain
    • Restock
  • Perk 3
    • Shrapnel
    • Tracker

Equipment

  • Lethal
    • Claymore
    • C4
    • Molotov Cocktail
    • Proximity Mine
  • Tactical
    • Heartbeat Sensor
    • Gas Grenade
    • Snapshot Grenade
    • Stim

Field Upgrades

  • Recon Drone
  • Stopping Power
  • Weapon Drop
  • Tactical Insertion
  • Deployable Cover

Any use of these items will result in an automatic loss of your match. 
To report the use of these items, a screenshot or video clip must be provided as evidence to one of our admins. 

Game Settings (Official CWL Rules)

  • · Round Time Limit: 2 M : 00 S
  • · Round Win Limit: 6 Rounds
  • · Win By Two Rule: Disabled
  • · Win By Two Max Rounds: N/A
  • · Round Switch: Every Round
  • · Match Start Time: 15 Seconds
  • · Round Start Time: 10 Seconds
  • · Skip Infil: Disabled
  • · Practice Round: Disabled
  • · Codcaster: Enabled

Advanced Settings

  • · Bomb Timer: 45 Seconds
  • · Plant Time: 5 Seconds
  • · Defuse Time: 7.5 Seconds
  • · Multi Bomb: Disabled
  • · Silent Plant: Enabled
  • · Reset Plant/Defuse Progress: Enabled

Player Settings

  • · Number of Lives: 1 Life
  • Max Health: 100 (Normal)
  • · Health Regeneration: Normal
  • · Tactical Sprint: Enabled
  • · Allow Revives: Disabled
  • · Show Enemy Death Location: Disabled
  • · Downed Health: N/A
  • · Downed Revive Health: N/A
  • · Downed Bleedout Timer: N/A
  • · Downed Revive Time: N/A
  • · Downed Give Up Time: N/A

Team

  • · Spectating: Team Only
  • · 3rd Person Spectating: Disabled
  • · Killcam: Enabled
  • · Final Killcam: Final Kill
  • · Enable Mini Map: Yes
  • · Radar Always On: Disabled
  • · Weapon Pings on Minimap: Enabled
  • · Weapon Pings on Compass: Enabled
  • · Enemy on Compass: Enabled
  • · Respawn Delay: None
  • · Wave Spawn Delay: None
  • · Suicide Spawn Delay: None
  • · Force Respawn: Enabled
  • · Team Assignment: Enabled
  • · Friendly Fire: Enabled
  • · Team Kill Punish Limit: Disabled

Gameplay

  • · Hardcore Mode: Disabled
  • · Spawn Ammo Mags: 3 (Normal)
  • · Realism Mode: Disabled
  • · Headshots Only: Disabled
  • · Health Steal: Disabled
  • · Perks: Enabled
  • · Killstreaks: Enabled
  • · Round Retain Streaks: Enabled
  • · Retain Streaks on Death: Enabled
  • · Equipment Delay: 5 Seconds
  • · Equipment Protection: Disabled

 

Kim Haug
Kim Haug
Eier og daglig leder av Ulvespill Interessen min for spill er så stor at jeg bestemte meg for å starte opp egen spillnettside, why not? Har skrevet spillnyheter og anmeldelser siden 2011

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