“If you are on the lookout for a mashup of Zombie wave clearing game and mutated foods on steroids then this is just the game for you!”
Name: Nom Nom Apocalypse
Developer: Deadleaf Games
Publisher: Deadleaf Games
Reviewed on: PC
Acquired: A copy of this game was provided by a publisher for review purpose
On the topic of graphics, I’m going to have to give it a “3/10”, boring scenes where most of them are copy-pasted along the way. The word “Reusable” is probably the one word to describe the level design of this game, it’s like when you go into the game and progress up the levels it feels as though you are going in and out of the same room you just left!
The gameplay itself is repetitive and boring, the main goal of the game is to defeat all the different bosses and as a side goal, you can do different achievements and challenges. If you like a challenge and the grind to defeat the same bosses as it resets upon death, then this is the game for you. The boss fights were definitely my favorite events/activities of the game.
The controls are straightforward and simple, point, shoot, dodge and run. Limited options of mechanics seeing as there are only five of them in-game: Shoot, Roll, move, throwing knives and a special ability, other than the simplicity of the current controls it’s smooth and I did not feel any delay as far as the controls go.
There is little chance of me returning to the game as a solo player and the lack of excitement and thrill of playing games is not strong in this one, a lot of it has to do with the repetitive feel of the game and lack of excitement.
Graphics - 3/10
Gameplay - 4/10
Controls - 7/10
Replay Value - 3/10
User Review( votes)
The word that comes to mind when playing this game is boring. There is little to none about this game that stands out, except the fact that there is actual mutated food chasing you. With its limited mechanics and repetitive gameplay, it would be generous to give it anything higher than a “4.5/10” as an overall score. Would I recommend this game to anyone? No, there are a lot of games out there within the topic of ‘Roguelite’ that I would have recommended before this one, Such as FTL, Risk of Rain and The Binding of Isaac.
- There were some unlockables.
- The difficulty of the game as it progressed.
- Boring Gameplay
- The characters are not that unique
- The soundtrack is repetitive
- Level design