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State of Decay 2 @ Gamescom 2017

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State of Decay 2 is a sequel to the very popular Xbox 360 title of the same name. The original State of Decay had players battling in a single player experience with fellow survivors, forging communities in the zombie apocalypse.

Its sequel is taking the action adventure survival game online, with players able to team up and work together to battle against the zombie horde. Players will be able to enjoy the game solo or with up to three friends. And we got the chance to see some gameplay.

 

The gameplay that was being shown was a save file they started that day and see how it would go through the day. So when we sat down the settlement had just been attacked and was badly wounded. People had died or was hurt and they was running low on supplies, so they needed to head out to gather more stuff. They wanted to show the multiplayer also so he wanted another one join the game. When heading out they encountered some people that was being attacked by zombies. So they had to make a choice to help them or leave them. They chose to help them to maybe get some useful workforce in their settlement. So they want to head back to the settlement to get them some medical attention. And we got to see that everything can happen at all time. When arriving they got attacked at the gate since security is down from the last attack. So when the danger is eliminated they are told that one of the settlers that was hurt during the last attack, is fatally ill and will soon turn if actions is not taken. So then you had the choice to kill him (take him out of misery), or try to find a cure (chance of him turning and destroy your settlement) or you could exile him from the settlement (leaving him by himself that could make a situation later)

So they asked us what we wanted them to do

  • Kill
  • Find a cure
  • Exile

All of us agree and said kill.

 

So you always has to make choices to survive and keep your settlement safe and healthy. Some good and some bad. It looks like it will be a massive world, with many different outcomes and scenarios happening that you can never predict.

 

 

Release is set to 2018  

Monster Hunter: World is coming to PS4 and Xbox One

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Capcom confirmed today that Monster Hunter: World is coming to PlayStation 4 and Xbox One on the 26th of January, 2018. A PC release will also follow, although on a later unknown date.

The TGS trailer shows the wild and variety of creatures featured in-game. Creatures such as the lizard-ish Pukei-Pukei, to the terrifying monster Nergigante.

Players that pre-order the game (in Europe) will get access to special pre-order bonuses, including the Origin Set Armor and the Fair Wind Charm talisman.

The physical collector’s edition will include the game, a voucher for the “Deluxe Kit”, as well as an art book, a flagship monster statue and the soundtrack on CD.

Call of Cthulhu @ Gamescom 2017

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Call of Cthulhu is an upcoming role-playing survival horror video game developed by Cyanide and published by Focus Home Interactive for PlayStation 4, Xbox One and PC. The game features a semi-open world environment and will incorporate themes of Lovecraftian and psychological horror into a story which includes elements of investigation and stealth. It is based on H. P. Lovecraft’s short story “The Call of Cthulhu

 

We got an early look at  the upcoming game

 

And from what I could  see, it looks like it will be a giant pile of mind bending psychological horror. Which have been really popular in recent time but it might   be one to stand out in the crowd.

The game follows private investigator Edward Pierce as he investigates the death of an entire family on Darkwater Island near Boston, Massachusetts, and discovers the impending revival of the Great Old One Cthulhu.

 

When arriving, the investigation begins and searching for clues is essential. Your actions will affect how the people will look at you and respond to you. You can search for clues that can give you information that again open opportunities when interrogating people. You can play the game like you want and take on quests in any given order. Your actions will also affect your sanity level, that will change how you see things around you.

This is what I got shown during the gameplay presentation and what we know at the moment.

It looks promising that we got to see  during Gamescom 2017 and I wished I could get to see more.

Released date is set to winter 2017 on PlayStation 4, Xbox One and PC

Lego Marvel Superheroes 2 @ Gamescom 2017

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Lego Marvel Super Heroes 2  is an upcoming Lego-themed action-adventure video game developed by TT Games and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, Nintendo Switch and Xbox One on 14 November 2017. It is the sequel to Lego Marvel Super Heroes and the third installment of the Lego Marvel franchise. With the core gameplay following the same style of past Lego titles, the game features the ability to manipulate time and a four-player competitive superhero battling mode. Lego Marvel Super Heroes 2’s storyline will center around superheroes from different eras and realities of the Marvel Universe as they fight against the time-traveling Kang the Conqueror in a battle across space and time

 

At Gamescom 2017 we got a chance to test it out and to play against one of many bosses. For those that have played any of the previous Lego games it will feel similar right away. What they have changed about the game, is that they wanted to make it approachable for kids as much as adults. So enemies will now be smarter and more difficult to defeat and you have to use tactics to take them down. They will counter your attacks if using the same all the time, so you have to switch it up. You can still defeat them with the same attack, since that’s often how children play it. But it’s easier to switch tactics to defeat them.

Since it will played in different time eras, there will be different versions of characters that you meet through the game. So if you think there was a lot of characters in the original, just wait until the sequel gets released.

The open-world looks massive and will contain elements from all the franchises in the game, spanning from different ages.

It looks like it will be a big game with many hours of gameplay, playing through the story and exploring the world.

Time will show 14th of November 2017     

Ni No Kuni 2 @ Gamescom 2017

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At Gamescom 2017 we got a chance to test Ni No Kuni 2: Revenant Kingdom, at Bandai Namco’s booth.  First we got a small demonstration where they showed us some of the things we would get a chance to try out. Talking about what is new, and how to play (since some of us are noobs when it comes to these sort of games)

 

 

One of the new things we were told about is a new gameplay feature, that we now can rule over our own castle. In Revenant Kingdom, players have the ability to build and manage the kingdom, focusing on the arrangement of work-forces within the town.

 

Then it was time to test the game.

We had the opportunity to test the battle mode, where you have a lead character controlling two armies in this chibi like battlefield. The armies can consist of swordsmen, archers, shield and more, that also have spells and special attacks available. You control the leader with the armies walking around you. You can change the direction of them with the shoulder buttons to make different strategies. You walk around this open field defeating enemies with you army, changing their placement to your advantage. Enemies also are sorted through different classes and you have to use that army that is best to use against them in this like Rock, Paper and Scissor match. Archers are great in distance but are weak to swordmen in close range. So you have to switch the direction to maybe shield them. After beating the army and their leader the demo was over.

Ni No Kuni 2 will definitely be something different from what the original was, and will probably be easier for everyone to pick up and play.

 

Ni No Kuni 2 is scheduled to launch on 19 Januar, 2018 for PS4 and PC.

LEGO Worlds launches for Nintendo Switch

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LEGO Worlds is now available for the Nintendo Switch. The physical version includes two DLC’s, the newly released Classic Space and the upcoming Monsters. The digital version will only include the base game, with DLC being purchasable in the eShop. Both DLC packs will be available for all other platforms too.

“We’re so pleased to be able to bring the fun and creativity of LEGO® Worlds to Nintendo Switch™,” said Jonathan Smith, Head of Production, TT Games. “The game looks fantastic, in both TV mode and handheld mode. Having the power not only to build whatever you want, but to play with it wherever you go, feels truly awesome!”

In LEGO Worlds players can embark on creative adventures, that range from simple fun to the fantastical. With vehicles such as submarines, motorcycles and planes, and creatures such as zombie cheerleaders and cavemen wielding water guns. Players are able to build their dream world either brick by brick or with pre-built structures, or by using powerful tools to terraform the environment to their liking.

LEGO Worlds is available for PS4, Xbox One, PC and Nintendo Switch.

Call of Duty WWII gets open beta for PC

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A month after Call of Duty: WWII’s closed beta on consoles, it’s finally the PC-peoples turn. Thursday, Sledgehammer announced a new multiplayer beta, which you can play via Steam from 29th of September to 2. of October.

Unlike the console beta, you do not need to have pre-ordered the game for this beta, one of the reasons being the developers needing to have a proper stress test of the servers. Exactly what the beta will include is not known, but Sledgehammer is announcing more during the next two weeks. The developer has also promised that the players can pre-load the beta to get the maximum amount of time in the game.

L.A. Noire gets a PS4, Xbox One and Switch release

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Rockstar newly announced that the detective game L.A. Noire is coming to PlayStation 4, Xbox One and Nintendo Switch, all three versions will be released on the 14th of November 2017, with several new features and improvements.

The Switch version will include the main game as well as all extra content that has been launched. Rockstar has also added motion controls, new camera angles and touch control in some parts of the game. On PlayStation 4 and Xbox One, the game will have better texture quality, better lighting and 1080p resolution. While the Xbox One X and PlayStation 4 Pro will have up to 4K resolution.

In addition to said versions, Rockstar is making a VR-edition of the game. The game will be called “L.A. Noire: The VR Case files for HTC Vive” – yes, you guessed it, it’s coming to HTC Vive. Here too the game will be released on 14th of November. The Vive-edition will include seven of the cases from the original game, remade for virtual reality.

Final Fantasy IX is out now for PlayStation 4

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Square Enix attended Sony’s Tokyo Game Show-conference tuesday, with a trailer for PS4 version of Final Fantasy IX. The game was launched shortly after, and is already for sale on the PlayStation Store.

It seems like this version is based on the Windows, Android and iOs-version which were released last year. Among other improvements you could use “booster”-programs, which allow you to turn off all battles, give yourself more levels or just turn up the game’s speed. That was probably a great addition for those who didn’t have time for a 100 hours playthrough.

FFIX was the last in the series on the PSOne, as with many of the other Final Fantasy games, the game relies heavily on turn-based fights. With a massive melodramatic story to capture the player’s interest.

 

Dontnod delays Vampyr

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Dontnod Entertainment announced yesterday that their new game Vampyr is being delayed until “Spring 2018”. The game was intended to launch in November of this year, but after some technical difficulties this is no longer possible.

Vampyr - 1
Vampyr

“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr‘s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.
We want to thank our publisher Focus Home Interactive for giving us the means and time necessary to provide players a memorable experience… especially since so many of you are eagerly waiting for it.” – Oscar Guilbert, CEO of Dontnod Entertainment.

Vampyr is coming to PlayStation 4, Xbox One and PC, although now somewhat delayed.

You can check out our first impression of Vampyr from Gamescom right here.

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