When I first heard about Two Point Hospital, it was with extremely mixed emotions. On one hand, I have always loved games like that and have countless hours of playing Theme Hospital and Theme Park behind me. I knew I would either love it, or truly, truly hate it. I had a chance to try the game for an entire hour at Gamescom 2018 and I was not expecting to love it quite as much as I did.
The first thing I noticed about Two Point Hospital is the wonderful “Children-TV” kind of graphics. It’s the hospital I could expect would have popped up in Wallace & Gromit or Shaun the Sheep. And I adore it.
Keeping in mind that the final product may be different from what I tried, the tutorial seemed quite finished and very comprehensive – although the controls took some getting used to because I expected them to be more like The Sims or something like that.
I don’t want to compare it to Theme Hospital, but it is very hard not to – especially since the game has been described so many times as a spiritual successor to the game and the game is made by the same developers that worked on Theme Hospital, who also has experience from games such as Black and White, Theme Park and Fable. The humor and completely bizarre diseases that you might remember are definitely in this game as well, and loads of them to beat.
Although Two Point Hospital may seem like a very basic game, there is a lot going on under the hood. Details like the staff having different personalities and perks, keeping the staff motivated and so on will prove to give more of a challenge than first expected.
I can honestly say that this game will easily give you 100+ hours of entertainment, and if you miss Theme Hospital then Two Point Hospital is without doubt a game you must have.
Two Point Hospital is scheduled to be released 30/8-2018
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