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Two Point Hospital Dev Diary new episode – How to build a game with personality

Two Point Hospital’s Lead Designer, Ben Huskins and Lead Animator, Chris Knott talk us through the little nuances of character interaction in the game that will bring your hospitals to life.

Every little person in Two Point Hospital has their own set of character traits which form unique personalities and the end result is a near unlimited amount of emergent gameplay possibilities. You’ll need to manage these personalities in the right way to ensure the smooth running of your hospitals. Or you know, don’t, and laugh maniacally as chaos unfolds! – Lead Designer Ben Huskins

Source: Mi5 Communications Press Mail

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