GC18 – Pokémon Let’s Go – Hands on

I must start this hands-on article with admitting how hyped I was simply by being allowed into the Nintendo area on Gamescom! It is undoubtedly a childhood dream coming true, and getting my eager hands on Pokémon Let’s Go: Pikachu/Eevee wasn’t exactly negative either.

Pokemon Let's Go - (4)

Pokémon Let’s Go is sort of a remake of Pokémon Yellow, but with lots of elements from Pokémon Go (the mobile game you may have heard of…), especially when it comes to capturing the Pokémons. The same system with throwing the ball at the Pokémon (preferably when the circle is as small as possible) works well, although some players might say that it is a bit too “dumbed down” compared to lowering the Pokémons’ HP before trying to catch it.

Another thing Nintendo has conceived with this new game is the Pokéball controller which — to my huge surprise — worked very well! It took some time to get used to how to throw with it, but once I got the hang of it, the immersion sky rocketed!

The game looks absolutely stunning too! The colour palette is lively, yet feel natural. The world, which in this case consisted of the Viridan Forest, feels living and if you’ve played the original Red/Blue/Yellow, very familiar. Unfortunately (but not surprisingly) the line to try out Pokémon Let’s Go was long, and soon my time with the game was over – but from my short time with the game I can certainly say this is a must buy if you’ve previously enjoyed anything Pokémon related!

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