Name: World War 3
Developer: The Farm 51
Publisher: The Farm 51
Reviewed on: PC
Early Access Released: 19.10.2018
Initial Release Date: TBA
Acquired: A copy of this game was provided from a publisher for review purpose
I’ve spent a lot of time playing first-person shooters lately such as Call of Duty, Battlefield and now this indie title World War 3. Can this title compare with the big ones?
World War 3 is developed by the polish company The Farm 51. I had a small talk with one of the developers at Gamescom this year, as well as a 20-minute hands-on session. I can’t say that a lot has changed since then, that’s noticeable that is. Because there has been a lot of updates since the early access release, balancing weapons etc. But what does World War 3 feature?
(copied from the Steam page)
Modern Battlefield Experience
World War 3 presents a modern conflict with tactics, techniques, and procedures inspired by true combat engagements. All of this packed into two exciting game modes. Warzone offers opportunities for dynamic, intense firefights in teamwork-focused battles of infantry and armored units over fortified points. The tactically-oriented Recon allows players to cooperate within small reconnaissance squads left on their own to survive and capture high-value targets in hostile territory. Together these modes create a coherent gameplay experience aimed at presenting the actual feel of modern warfare.
Real Life Locations
We are proud to give you one of the most realistic levels in the history of FPS. Join the battle on the streets of Warsaw, Berlin, and Moscow. Take advantage of the urban environment to surprise enemy forces and dominate the battlefield.
Find your own unique combat set fitted to your needs and style without being bound by classes or roles. Choose from hundreds of combinations of unique weapon parts, attachments, skins, camos, and paints. Same rules apply to vehicles, tactical gear, and uniforms. If it’s possible in real life, it’s possible in World War 3 – simple as that!
World War 3 is heavily grounded in military realism, offering accurate depictions of weapons, uniforms, and equipment of national armed forces. All of it to inspire you to make the war effort personal and prove that your country is the dominant force on the battlefield. All maps are based on real-life locations such as the streets of Warsaw, Berlin, and Moscow (more locations planned) recreated with an unprecedented attention to detail.
World War 3 supports team-based gameplay rewarding the initiative in playing as a part of a squad. Responsible cooperation within a squad is the best recipe for combat effectiveness. Players can choose between assuming the role of an Attacker or a Defender, and use any gear available to support their playstyle – what matters is the victory.
Armor vs Projectile
The most authentic bullet vs. armor system in the FPS genre to date, achieved through years of research and development with military professionals. Ballistics, a weight system, full body awareness, vehicle physics, and an extensive customization system all affect the gameplay in a meaningful way.
Strategic War Map
To show the consequences of every battle, player performance is rewarded with resources used to conquer or defend a territory. Gain additional bonuses via the metagame and turn the tide of war! Every destroyed vehicle, every kill, every bullet fired, every achievement affects the big picture presented on a constantly evolving, interactive war map eventually covering the entire planet.
Let’s begin with the thing I really liked about World War 3, and that is the gunplay. The gunplay is smooth and performs incredibly well, you can compare it to Battlefield 4 on some certain points, but here the pace is a bit slower. Even though the pace is a bit slower than Battlefield 4 and Insurgency, the overall experience is way better with a slow pace, as it felt like it gave me a more strategic view on the gameplay experience.
For an indie title, there is a lot of minor details that impressed me. And I really liked how they added the different classes & customization. As for the minor details, an example; you can shoot the camera of a tank to disable the tanks visibility. Body armor and helmet armor that mimics IRL (in real life), hardcore/realistic gameplay, 1:1 map scale, weapon designs and there is a lot of customization options. I think World War 3 has a lot of potentials to be a great tactical first-person shooter game, as the overall experience is great.
Releasing an indie title within early access rarely releases without any issues, and World War 3 is not one of those titles. At launch, the servers always crashed and people weren’t able to log in to the game, a few patches have fixed this, but there are still some server issues during matches, ping is really high, lag etc.
I can’t really say that this is a bad thing, but the graphics are mediocre. The touch of minor details in weapon designs is great, but the environmental graphics and overall graphics might look like it should’ve been released between the Battlefield 2 to Battlefield 3 era. One thing that wasn’t that impressive is the sound design, this needs more work as in this current state are pretty subpar. The last thing I want to mention is the weapon balance and stats, attachments don’t really seem to have an impact, some weapons that should do a lot more damage have a small impact (example .50Cal to the chest should penetrate the armor), and for the weapons stats there are unknown stats about rate of fire, reload speed, recoil pattern etc for each weapon in the game.
World War 3 has some well-known issues known to games in early access, but the overall experience is great and the gunplay is smooth and satisfying. Yes, the graphics are mediocre, but in return, we get a lot of minor features that no other has implemented in their game. The Farm 51 who is a small indie studio has done a great job with this title, and future updates would fix a lot of the known issues. The potential to be a top-tier tactical first-person shooter is there.
User Review( votes)
- Smooth & Satisfying gunplay
- Tactical gameplay
- Customization options
- The touch of minor details
- Server issues
- Mediocre overall graphics
- Weapons stats/balance
- Sound design