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Rise of Industry @ Gamescom 2017

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Ready to take on the Industry?

Kasedo Games is publishing a new indie developed game from Dapper Penguin Studios called Rise of Industry. And if you’re like me and have absolutely no idea what this is, then I will try to recap what we learned from our presentation and interview with the developers during Gamescom 2017.

So what is Rise of Industry?
This is a strategic tycoon game that will challenge your skills within economics, funding, business deals, transportations etc, everything about the industry. You’re managing raw materials such as oil, fruits, wood and water, building factories and producing goods so you’re city can grow and prosper.
Alpha 2 (8)
Some features (from a press release)

  • Experience a tailored for every player – Specialise in just trading, production, gathering or any combination and research your way to bigger and better things.
  • Choose from 100 individual products and manage the manufacturing process from harvesting raw materials all the way to delivering the end product to local stores.
  • Build and manage a solid transportation network, such as trains, trucks and airships.
  • Be prepared for competition, you’re not the only one looking for the sweet sweet materials. Competitive towns either AI or other players are there as well.
  • Huge random generated maps
  • Pollution, disease and other industrial by products will await.

Alpha 2 (7)

Gamescom Presentation & My First Impression

We were one of lucky few that got the chance to take a look at some gameplay from Alpha version 2 of Rise of Industry, and with the developers itself telling us the details. Alpha 2 will be available this friday (25, August 2017). I was shown a lot of brilliant design and visuals from the game, even though the design might seems basic at first, but then you zoom in into an object you’ll see tons of details that’s incredible created.

If you have played either the old Roller coaster games, SimCity, Anno or even Transport Tycoon you will know what to do at once, the new user interface is easy to learn and use even for newcomers. If you use trucks to transport your fruits you’ll notice that the colour of the truck is the same as the fruit, for example orange for oranges. But the main point is to balance your income of money and resources so you don’t go bankrupt.

Rise of Industry
Rise of Industry @ Gamescom 2017

But there is a lot of focus on player modding into the game, as the developer said; you can even make a map from the Lord of the Rings! Bringing different resources throughout the midgard.

You should take a weekend or even a week off from work, since with player modding, competitive multiplayer, sandbox worlds with random generated maps and with gorgeous designs and visuals could this mean tons of hours into gameplay. I know for sure that I’m going to be lost into the world of Rise of Industry when it launches 29th of January next year.

Gamescom2017 – Forza 7 – Hands On

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On the showfloor on Gamescom Microsoft had set up a Forza 7 stand. So we got a chance to test it out, to see what is new and improved. So a good way to do that is to choose the newest car Porsche 911 gt2 on the newest track in Dubai. Dry roads with sand blowing over and reflection of the sun on the tarmac. Turned off all assist and got ready. When it starts it feels familiar right away, and could seem like not much have changed. Since it was a demo it was not much to check out except core gameplay. But the driving itself was really good, it felt tight and precise. The Porsche was a great car to drive, and was tight in the corners. And it was an easy car to go sideways with and keep control if you wanted. It got me really excited for it to get released, we only have to wait until october.

We also got a small sit down with Turn 10 Studios to tell us about Forza 7 and about what’s new. He was really excited to tell about Turn 10 collaboration with Ken Block, and that gymkhana stages will be a part the showcases. Also added is dynamic weather that can change mid-race, so no race is the same. He also mentioned that the minimum and recommended specs has been lowered on PC.

Background music will finally be a part of the main game, you can stream your music from Onedrive. More information will come later he said.

He also mentioned that you can almost use any usb device to play on PC, and yes he had tested it with a Guitar Hero guitar. Modes to play online will get more variation, they have taken feedback from the community from Forza 6.

More information will come before release

F1 2017 @ Gamescom 2017 – Hands On

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We have been given the chance to try out the newest and ninth instalment of the F1 series developed by Codemasters. We got to test on a formula rigg with F1 steering wheel with full set of buttons and switches to use in game. And what a feeling it is with a wheel, when driving in over 300 km/h. You feel the grip of the wheels on the surface and how much you can push the car while in corners. It’s tight and precise which is important when going in such a speed. There is enough assist to help you through the game if you are new to this sort of game. But if you really want realism turn all assist off, that’s when you get the real experience. F1 works also exceptional with controller of course, and won’t be any worse experience. It’s more about what you want out of the game. From what we tested  it seems like a good Formula sim racer.

Set to release 25, August 2017     

Project Cars 2 @ Gamescom2017

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Project Cars 2 will arrive in just some weeks, and during Gamescom they have made some promises to us. They said they would improve on stuff that the community has given feedback on. And also things they didn’t have time to do when developing Project Cars, has now been implemented in the game.

Selection of cars will be bigger and better, and more varied to give the players different types of races to be in. And more race modes to give a variation and to give new tracks with different surfaces to really test your skills in high speeds.

We got a chance to try it on the showfloor on Gamescom  as well.

We could choose between three tracks with a different car on each Ferrari 458, Porsche GT3RS and a Prototype Race car. What I could feel right away when driving, was that the steering is much easier now with a controller. In the first Project Cars driving with a controller could be a real struggle. The cars got really twitchy when steering to much and then to counter it. So you had to use a lot of time to tweak the settings to make it better. I wished that we would get a chance to test the new Rallycross mode but unfortunately not. But if things is headed like they have promised and by the small tweaks that we got shown it looks promising.

Set to release 22, September 2017

Dragon Ball FighterZ @ Gamescom 2017

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Dragon Ball FighterZ
Dragon Ball FighterZ @ Gamescom 2017

Presentation + Hands On

As many of you might know, I do not have a lot of experience with anime games. (Ref; Cinderella Girls) So I have to admit I was a little sceptic at first when my appointment for Dragon Ball FighterZ was next. Little did I know that this is something that truly would blow my mind away.

Dragon Ball FighterZ is set to release in February 2018 on the PlayStation 4, Xbox One and PC. But there will be an open beta before that time, and if you preorder the game now you’ll get two extra characters and two lobby avatars early. Dragon Ball FighterZ is a fighting game if I didn’t mention that, each player gets to choose between three characters each that they want to bring to the battle. And the gameplay was extremely fun and easy, we could say it was easy to play but hard to master. All the characters, button layout and combo’s wasn’t hard to learn.

Super attacks and animations was fun to look at and “colourful” as a typical anime should be.

This game might be a childhood dream comes true to dedicated fans, for me this was an excellent introduction to the genre.

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Other new things that will be added to FighterZ is an all new story mode different from the anime series. And the most important aspect of this is that they will add animated dialogue, no more still pictures or non moving mouths!

One other cool mode that will be added is 3v3 matches, chaos! Instead of two players picking out three characters each, will six different players choose their character and join one out of two teams, tag team anyone?

Farming Simulator Nintendo Switch @ Gamescom 2017

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Farming Simulator Nintendo Switch Edition
Farming Simulator Nintendo Switch Edition

Farming on the go?! Presentation + Hands On

If you clicked into this article you’ll know what Farming Simulator is and will probably know what the Nintendo Switch Edition will include. The Switch edition is port from the PlayStation 4 / PC version of Farming Simulator 17, so that means you’re not getting the handheld version that was released earlier this year. You will get the full Farming Simulator experience on the go.

All the features from Farming Simulator 17 will be included such as the 200 different vehicles from 50 brands. You can play missions, fixing your crops, harvest, feed animals and selling your harvest on the market.

Everything that made the Farming Simulator a success will be in this version, release date isn’t confirmed yet but we will get our hands on it before the end of this year.

Gwent @ Gamescom 2017

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GWENT Thronebreaker
GWENT Thronebreaker @ Gamescom 2017

Preview of the new story mode for Gwent

CD Projekt Red’s spin off video game Gwent was present at this years Gamescom with an interesting announcement. Since the beginning of development and since the beta opened in may this year has Gwent been a multiplayer online game only. But now the very first story mode has been announced; Gwent: Thronebreaker.

The story is in the Witcher universe as we know it, but our hero’s story is in the time before Geralt, Yennefer and Ciri. We’re now following a war veteran called Meve who has been called up to arms to protect her homeland from invaders. Each battle is of course set in the card game gwent, but with a few twists, and each action you take can affect the story. Even the dialogue and what you answer will have an impact on the story.

Gwent: Thronebreaker is set to release on the PlayStation 4, Xbox One and PC later this year.

CD Projekt Red has some more announcement during Gamescom, but I think this video explains what the next feature is.

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Assassin’s Creed: Rebellion @ Gamescom 2017

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An all new Assassin’s Creed game was announced during E3 this year, but do you remember the other Assassin’s Creed game that was announced as well? If you’re a hardcore Assassin’s Creed fan like me you probably do and you just can’t wait to get your hands on this game.


What am I talking about?

I’m of course talking about the new mobile game from Behaviour Interactive; Assassin’s Creed: Rebellion.

I got the privilege to sit down with the Senior Creative Director Dominick Meissner and his tablet to take a look at this new AC mobile game. Rebellion is a free to play turn based strategy role playing game (F2P RPG) set in Spanish Inquisition, right between the setting from the movie and Ezio’s story. The game will include 43 different playable characters such as Ezio, Aguilar and Claudia along with 20 new characters created for Assassin’s Creed: Rebellion.

Each character belongs to one of three different classes; Assassin, Enforcer or Specialist, each with their own special ability and stats. And each and everyone can be upgraded the games headquarters.

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Your brotherhood can be trained, upgraded, crafting items and equipments as well inside the headquarters. Additional rooms can be added just like in Fallout Shelter for more upgrade options. To unlock new characters to your brotherhood you’ll need to do missions, you’ll head into a mission with three assassins, just remember to look at your stats and abilities to your assassins for the best combination for your mission. Each mission gives you either DNA fragments, gathering resources or materials for looting.

Assassin's Creed: Rebellion
Assassin’s Creed: Rebellion @ Gamescom 2017

What I noticed first was the character design and general visuals in this game, it’s brilliant!

I’m not sure how to describe the character design, but when I look at how Ezio looks like I’m feeling joyful and badass at the same time, maybe even a little childish as well.

So after having a small gameplay session with this game, I know for sure that I can’t wait to really get my hands on this game on my own phone or tablet and dig into depth in this game.

Ace Combat 7: Skies Unknown @ Gamescom 2017

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Presentation + Hands-On Impression

Bandai Namco showcased their upcoming Ace Combat game during Gamescom. (You can see their video presentation below)

One of the creators presented Ace Combat, an ex fighter pilot for America. And he was pretty excited to show us what Ace Combat 7 has to offer. When (if)  you watch the gameplay video with commentary be sure to look at how the weather condition can impact the fight.

 

 

You have to think twice before headed into battle with this changing dynamic weather. Problems such as icing, fog, turbulence, clouds and even thunderclouds can either be your advantage or a complete shutdown of your plane.

 

Ace Combat 7: Skies Unknown is set to launch during 2018 on the PlayStation 4 and PlayStation VR, Xbox One and PC.

 

 

Hands-On impression

I got the chance to try out the game on both the PlayStation 4 and on the PlayStation VR.
And I must say playing Ace Combat in VR is amazing! and I totally recommend to play this game in VR in a seated position. I had to grab onto something multiple times so I didn’t fell on the floor or something. I played approx 10-15 minutes in VR and I didn’t feel the motion sickness kick in right then, but hopefully when the game fully releases the motion sickness would be less noticeable. Because the experience is amazing, flying through clouds, fogs and getting a icing problem is just gorgeous but deadly to look at. Controls are not an issue, easy to use and fun to master.
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Space Hulk: Deathwing @ Gamescom 2017

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Space Hulk: Deathwing
Space Hulk: Deathwing @ Gamescom 2017

Presentation by the developer + hands on

Space Hulk: Deathwing released on PC last year, but what is Space Hulk?

Developed by Streum On Studio, co-produced by Cyanide Studios and published by Focus Home Interactive, the game is created in Unreal Engine 4.

Space Hulk is a first person shooter of Games Workshop’s classic board game, that means this is a tactical shooter, but you might already know that already and wondering what’s new from Gamescom?

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Space Hulks is actually coming to consoles within the last quarter of 2017. There will be added a new mode with random missions, spawns and enemies. An all new class will be added as well called Interrogator Chaplain. You can earn ingame currency to buy different kinds of loot, but there is one thing they are very strict about; there will be no minis transactions!.

PC players will get all the enhanced features and content in a series of free updates.

First Impression
I got the chance to try the game a little before the session was over, and the gameplay itself is very smooth and gently on the controls. Design and visuals gives u the creep when walking around hallways or entering new rooms, as enemies are continuing attacking you all the time. The spawn rate of enemies is endless, so you have to keep pushing against your target. But sadly if you’re a loner like me sometimes you’ll notice that the AI in this game isn’t something the developers has focused a lot of attention on, and that is something they also admit. Space Hulk is meant to be played with friends or other people to get that tactical and strategic feeling.