Name: The Council – Episode 4: Burning Bridges
Developer: Big Bad Wolf Entertainment
Publisher: Focus Home Interactive
Platforms: PC PlayStation 4 and Xbox One
Reviewed on: PC
Acquired: A copy of this game was provided by a publisher for review purpose
A little over two months have come and gone since episode three of The Council – and finally, the day is here; episode four Burning Bridges has arrived. After a rather satisfactory ending (with quite a cliffhanger) from the previous episode, my hopes were high, although I did keep in mind that the game so far has had a tendency to be a bit slow paced. Finding out what the deal is with Mortimer, Holm and Sarah de Richet has intrigued me though, so I eagerly got down to business!
Not surprisingly, Burning Bridges starts out where the previous episode ended, with Louis opening a crypt below Lord Mortimer’s island. Straight away things get mysterious, as not everything seems to add up with this new information Louis suddenly gets. Several people suddenly have to explain themselves, and the detective work starts.
For apparent reasons I can’t go into exactly what happens during the episode, but I will try to talk about (not saying what happens exactly) it anyhow. The episode does start out quite slow, with lots of investigation and talks with the other guests at the mansion. Subjectively I found it to drag on for a bit too long, as I rather quickly got the hang of what the game wanted to tell me. Knowing what the big plot point in the episode will moderately ruin the interest in talking to yet another person. It’s not badly written, but it might be a bit over the top.
Luckily, once the episode enters its final stages, the story starts getting a move on. People who you trusted before, may turn out to work against you. Things you thought were true can turn out to be a lie. All of Louis’ reality gets turned on its head. And the episode, once more, ends with quite the cliffhanger.
As with the other episodic games, this review focuses on the story. A major review of graphics/gameplay/controls/replay value can be found in the review of episode one.
The plot twist in episode four is quite spectacular and might be a surprise to quite many players. To others, it might be the most obvious plot twist in history, I honestly expect it to be virtually a 50/50 here. On the plus side, it does make the possibilities for the final episode massive. And once again, am eager to find out what happens next!
User Review( votes)
- The story seems to be building up
- There are lots of things to interact with, people to talk to
- Still some graphical bugs