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fredag, august 19, 2022

The Crew 2 – Review

Name: The Crew 2
Developer: Ivory Tower
Publisher: Ubisoft
Released: 29.06.2018
Platforms: PC, PlayStation 4, Xbox One
Reviewed on: PC
Acquired: A copy of this game was provided from publisher for review purpose

I can not say I have a lot of experience from previous The Crew game, but what I can say is that I have tons of experience from Need for Speed, Burnout, etc. The questions that still show up to me are whether The Crew 2 manages to deliver a unique experience, or if it falls in the same street as Burnout Paradise did.


The story in The Crew 2 is not exactly something to brag about. The plot is extremely simple, and the goal is to become a viral sensation with tons of followers. There is something in the plot that might be interesting if it had only been done properly. On the positive side, the story got more meat on the bone than its predecessor.

You notice extremely fast that the voice acting isn’t something they’ve spent a lot of time and love on, the voice you hear most is Hiro, your partner. The voice acting on him is mediocre and at times “overacting”, you clearly hear that the strong feelings are fake, overall it’s terrible.

There is not much more to say about the story in The Crew 2, especially considering that this game is an open world game to a large extent and much depends on what the player himself does in this virtual version of the United States.


The graphics in The Crew 2 are decidedly the strongest link in this game. Driving to a cliff and looking beyond the horizon are incredibly beautiful, and I could really feel the depth they have put in here. Because this is something Ivory Tower has done right, this world they have created is incredibly massive and detailed. And yes, maybe I could have driven a bit slower at times to really enjoy the little details along the way, but hey, it’s amazing how much you actually notice when driving along in 190 km/h.


Just about all of the vehicles are well detailed both inside and out, of course there are some little details here and there that do not look very good, but the main picture and the first impression are good. What’s not quite good is the character design of the people in the game. In fact, I would say that it could be better to take a Burnout Paradise version here and completely remove the human factor, and just have the vehicles.


Besides spending about two hours driving from one end to the other on the map just for exploring, there are a bunch of different events and activities to do in The Crew 2. You can of course explore alone and drive races alone, but I strongly recommend that you play with at least one partner online. You don’t need a lot of changes to change the overall experience, and to be able to drive from your mate in a speedboat and then toss off in a sports car is something for themselves. Even if you play on the same team, if you end up in tenth place, and the assignment indicates that you have to finish on the top three to complete, you will still complete the assignment if your friend reached the top three.

There are some different types of vehicles you can choose from in The Crew 2, ranging from cars, motorcycles, boats, airplanes and lots of others. Boat driving and airplane are probably put in just to be there, because the management and the challenges they bring are not that big. The same applies to the events they are included in.

Something I consider a little negative, which is really a game break when it comes to progression. That’s because the whole map opens to you at the very beginning, of course it’s overwhelming and the possibility of progression is about seventy percent away. What remains of progression is to get more followers so you can unlock other vehicle types that then open up for other different events.  

I really hoped that The Crew 2 could manage to find it’s own identity, as there is more and more racing games entering the open world genre. But I can’t lose the feeling that they struggle to do so, overall the gameplay is extremely similar to Burnout Paradise, only in a newer game engine and more vehicles to choose from.


I reviewed this on my PC, and there isn’t a big surprise that using an Xbox controller made my experience a lot better then using a keyboard & mouse. I haven’t gotten the chance to test the controls on a console version, but I didn’t notice any response delays nor game breaking or difficult controls schemes. I would however recommend trying to play this game with a steering wheel & pedals, not that I got the chance myself, but in my experience, almost every racing game got a whole new experience by using this.

Replay Value

There are tons of different activities in The Crew 2, the more followers you get, the more events unlocks. The only question is, is it worth it? My biggest issue with The Crew 2 is that I felt like I have played the entire game after a few hours, every event or activities didn’t give a unique feeling to it. Now this might sound a bit harsh and is for sure not true, but that’s what I felt playing through my last race in the game didn’t feel any different than my first. And I’m sitting here thinking, there is nothing I want to do after finishing some events. But then again, that is my opinion. Even though every event felt the same, there are tons of events and activities, some will love this, other won’t.

Denne bildekrusellen krever javaskript.

You can check out our review policy right here, if you wonder how we set our scores.

  • Story 4
  • Graphics 7
  • Gameplay 7
  • Controls 8
  • Replay Value 6


The Crew 2 is really a big improvement than its predecessor, but it may be a bit too ambitious.

The map is huge and there is a lot to explore, but in the long run, the different activities can feel very repetitive and boring. The character design of the humans in the game as well as voice acting is something I would have reconsidered.

User Review
0 (0 votes)


  • A massive world
  • Core gameplay is thrilling
  • Plenty of vehicles to choose from


  • The user interface is a bit clumsy
  • The voice acting is terrible / annoying at some points
  • Struggles to find its personality
Kim Haug
Kim Haug
Eier og daglig leder av Ulvespill Interessen min for spill er så stor at jeg bestemte meg for å starte opp egen spillnettside, why not? Har skrevet spillnyheter og anmeldelser siden 2011

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