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Assassin’s Creed: Rogue Remastered – Review


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Name: Assassin’s Creed: Rogue Remastered
Developer: Ubisoft
Publisher: Ubisoft
Platforms: PlayStation 4, Xbox One, PC
Reviewed on: PlayStation 4
Released: 20.03.2018
Acquired: A self bought copy of this game

Assassin’s Creed: Rogue went a bit under the radar when it released back in 2014. There were few factors here that triggered this, as Rogue only released for the PlayStation 3 and Xbox 360. So is the improvements in this remaster worth a shot for newcomers? Or should it have stayed on last gen?

The Good

I won’t go into much detail about the story in Rogue, as the story hasn’t changed. Overall the story is still as compelling, intriguing and interesting as it was before. One thing that many people will see as a bad side, is the combat system. Rogue uses the old formula and not the new mechanics we see in Origins. In my opinion that’s a good thing, because this is a remaster of an older game, not a new one. The idea behind a remaster is to experience an older game on newer consoles. Rogue provides the same frustration now as before with the same issues with the combat mechanics, climbing mechanics etc. and of course the usage of Eagle Vision.

The naval combat is still better than Black Flag and Rogue performs on stable 30 frames per second on this generation of consoles. The enhanced graphics, especially the environmental and landscape graphics, are gorgeous to look at. The 4K availability for the PlayStation 4 Pro and Xbox One X sure helps though. As for the good parts, Rogue can easily be compared to PlayStation 4 launch titles.  

The Bad

So we got a lot of good things in this remaster version, but what about the things that didn’t go so well? Keeping in mind that this is an older game, a few things might look a bit clunky or “boxed”. Enhanced graphics is for sure a great thing, but not in everything if you’re not changing a bit on the design itself. This is proven in Rogue’s character design and facial animations. The enhanced graphics show a lot more detail in the character design, and since the design itself hasn’t been changed they struggle to look “up to date” and the clunky / boxed curse appears.

Even though facial animations isn’t something Assassin’s Creed games have done great before, doesn’t mean they get away with not doing anything to improve it for the remaster. The end product is a weird misplaced voice acting.

Another thing that Rogue’s remaster misses is the gameplay mechanics. “But you said this was a good thing here?” Well this part is both a good thing and a bad thing. It’s great that newcomers or fans of the series gets the chance to relive the old formula, but all of the glitches and bugs that I encountered in the PlayStation 3 version also appears here. Not saying that every single bug or glitch that was present in the original version is present here, but I think it’s pretty close.

You can check out our review policy right here, if you wonder how we set our scores.

  • Remaster Score 7


Rogue is still a dark and compelling story as before, and the revisit was a blast on my PlayStation 4 Pro. Many of the old issues is still here, but a lot of the enhanced graphics is worth a second go if you’re a fan of the series that is. Newcomers might find Rogue frustrating to play and some of the designs even with the new graphics might look a bit clunky. If you’re a fan of the series even if you had the chance to experience this on the PlayStation 3 or Xbox 360 I recommend a go, if you’re a newcomer I would wait for a sale or give Black Flag or Syndicate a go.  

User Review
0 (0 votes)
Kim Haug
Kim Haug
Eier og daglig leder av Ulvespill Interessen min for spill er så stor at jeg bestemte meg for å starte opp egen spillnettside, why not? Har skrevet spillnyheter og anmeldelser siden 2011

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